- english
- spanish
- javascript
primary
- 3d character animation
- drawing
- web development
secondary
- modeling
- rigging
- sculpting
software
- Autodesk Maya
- photoshop
- blender
- krita
- premier
Animation mentor
Advanced Studies in 3d Character Animation
2013 - 2018
san francisco - california - united states
- animation basics
Anthony Wong - pixar
- body mechanics
Raymond Ross - blue sky studios
- advanced body mechanics
Raymond Ross - blue sky studios
- introduction to acting
James Chiang - Animation Mentor
- advanced acting
Boola Robello - MPC
- feature animation acting and polish
Sean Sexton - Dreamworks
Universidad Jorge Tadeo Lozano
BFA in Liberal Arts
2013 - 2018
bogotá - colombia
Gimnasio moderno
High School
2013 - 2018
bogotá - colombia
Ad Infinitum
Character Animator / july 2014 - september 2014
Bogotá. Colombia. - remote
Project: camino de brujas
Character animator for Colombian short film "Camino de Brujas" under the direction of Luis Carlos Uribe
Neko Productions
Character Animator / july 2015 - august 2015
Los Angeles. United states. - remote
Project: Avengers Ipad Game
Character animator for the videogame "The Avengers". Animated various cycles for the main characters of the game under the supervision of Liron Topaz.
Wizart Animation
Character Animator / april 2015 - october 2015
Moscú. Russia. - remote
Project: Sheep & Wolves
At Wizart Animation Studio, I served as a 3D Character Animator, responsible for creating high-quality character animations for feature films. I brought characters to life with realistic movements and emotions.
Wizart Animation
Character Animator / dicember 2015 - september 2016
Moscú. Russia. - remote
Project: Snow Queen III
At Wizart Animation Studio, I served as a 3D Character Animator, responsible for creating high-quality character animations for feature films. I brought characters to life with realistic movements and emotions.
Emberlab
Character Animator / april 2016 - may 2016
Los Angeles. United states. - remote
Project: Hisense Quest For Glory
3D Character Animator, I was responsible for creating high-quality character animations for a commercial project.
Wizart Animation
Character Animator / august 2017 - december 2017
Moscú. Russia. - remote
Project: Snow Queen IV
At Wizart Animation Studio, I served as a 3D Character Animator, responsible for creating high-quality character animations for feature films. I brought characters to life with realistic movements and emotions.
Wizart Animation
Character Animator / august 2017 - december 2017
Moscú. Russia. - remote
Project: Sheep & Wolves II
At Wizart Animation Studio, I served as a 3D Character Animator, responsible for creating high-quality character animations for feature films. I brought characters to life with realistic movements and emotions.
NightWheel Pictures
Character Animator / may 2015 - july 2018
san francisco. United states. - remote
Project: La Noria
As a 3D Animator for the short film La Noria, I animated to a feature film standard and contributed to the team by animating multiple shots. I also improved the workflow by creating a picker tool and posing assets for the pose library. These resources greatly improved the efficiency and quality of animation work for the entire production team.
Emberlab
Character Animator / april 2018 - dicember 2019
Los Angeles. United states. - remote
Project: Kena Bridge of Spirits
As a 3D Character Animator at Emberlab, I was responsible for creating high-quality character animations for the cinematics of the project "Kena Bridge of spirits". I utilized Maya to bring characters to life with realistic movements and emotions. My experience at Emberlab allowed me learn how to effectively work remotely and collaborate with a team remotely
Emberlab
Character Animator supervisor / january 2020 - july 2020
Los Angeles. United states. - remote
Project: Kena Bridge of Spirits
As a Character Animator Supervisor, I was responsible for giving feedback and helping the animation team understand the characters so they could make good decisions when approaching a shot. This was an incredible experience that helped me understand how a production works and how to communicate with a team.
Timbo
Character Animator Director / may 2020 - august 2020
bogotá. colombia. - remote
Project: Feature Film Teaser - NDA
Led the animation team to create visually stunning characters and bring them to life with fluid, believable movements. Responsible for establishing and maintaining the overall animation look of the project, effectively communicating the needs of the project to the animation team, and keeping investors informed of progress throughout the production process.
Company 3
Character Animator / july 2021 - january 2022
toronto. Canada. - remote
Project: what if
3D Character Animator, creating high-quality character animations.
Company 3
Character Animator / april 2022 - august 2022
toronto. Canada. - remote
Project: what if
3D Character Animator, creating high-quality character animations.
Agora studio
Character Animator / november 2020 - present
toronto. Canada. - remote
Project:
3D Character Animator, creating high-quality character animations for a variety of the projects.
san francisco-united states
san francisco-united states
san francisco-united states
san francisco-united states