This is the logo of Lorenzo Franco - 3d character animator

3d character animator

lorenzo@lorenzofrancos.com

www.lorenzofrancos.comLinked-in

languages

- english

- spanish

- javascript

skills

primary

- 3d character animation

- drawing

- web development

secondary

- modeling

- rigging

- sculpting

software

- Autodesk Maya

- photoshop

- blender

- krita

- premier

education

Animation mentor

Advanced Studies in 3d Character Animation

2013 - 2018

san francisco - california - united states

- animation basics

Anthony Wong - pixar

- body mechanics

Raymond Ross - blue sky studios

- advanced body mechanics

Raymond Ross - blue sky studios

- introduction to acting

James Chiang - Animation Mentor

- advanced acting

Boola Robello - MPC

- feature animation acting and polish

Sean Sexton - Dreamworks

Universidad Jorge Tadeo Lozano

BFA in Liberal Arts

2013 - 2018

bogotá - colombia

Gimnasio moderno

High School

2013 - 2018

bogotá - colombia

experience

Ad Infinitum

Character Animator / july 2014 - september 2014

Bogotá. Colombia. - remote

Project: camino de brujas

Character animator for Colombian short film "Camino de Brujas" under the direction of Luis Carlos Uribe

Neko Productions

Character Animator / july 2015 - august 2015

Los Angeles. United states. - remote

Project: Avengers Ipad Game

Character animator for the videogame "The Avengers". Animated various cycles for the main characters of the game under the supervision of Liron Topaz.

Wizart Animation

Character Animator / april 2015 - october 2015

Moscú. Russia. - remote

Project: Sheep & Wolves

At Wizart Animation Studio, I served as a 3D Character Animator, responsible for creating high-quality character animations for feature films. I brought characters to life with realistic movements and emotions.

Wizart Animation

Character Animator / dicember 2015 - september 2016

Moscú. Russia. - remote

Project: Snow Queen III

At Wizart Animation Studio, I served as a 3D Character Animator, responsible for creating high-quality character animations for feature films. I brought characters to life with realistic movements and emotions.

Emberlab

Character Animator / april 2016 - may 2016

Los Angeles. United states. - remote

Project: Hisense Quest For Glory

3D Character Animator, I was responsible for creating high-quality character animations for a commercial project.

Wizart Animation

Character Animator / august 2017 - december 2017

Moscú. Russia. - remote

Project: Snow Queen IV

At Wizart Animation Studio, I served as a 3D Character Animator, responsible for creating high-quality character animations for feature films. I brought characters to life with realistic movements and emotions.

Wizart Animation

Character Animator / august 2017 - december 2017

Moscú. Russia. - remote

Project: Sheep & Wolves II

At Wizart Animation Studio, I served as a 3D Character Animator, responsible for creating high-quality character animations for feature films. I brought characters to life with realistic movements and emotions.

NightWheel Pictures

Character Animator / may 2015 - july 2018

san francisco. United states. - remote

Project: La Noria

As a 3D Animator for the short film La Noria, I animated to a feature film standard and contributed to the team by animating multiple shots. I also improved the workflow by creating a picker tool and posing assets for the pose library. These resources greatly improved the efficiency and quality of animation work for the entire production team.

Emberlab

Character Animator / april 2018 - dicember 2019

Los Angeles. United states. - remote

Project: Kena Bridge of Spirits

As a 3D Character Animator at Emberlab, I was responsible for creating high-quality character animations for the cinematics of the project "Kena Bridge of spirits". I utilized Maya to bring characters to life with realistic movements and emotions. My experience at Emberlab allowed me learn how to effectively work remotely and collaborate with a team remotely

Emberlab

Character Animator supervisor / january 2020 - july 2020

Los Angeles. United states. - remote

Project: Kena Bridge of Spirits

As a Character Animator Supervisor, I was responsible for giving feedback and helping the animation team understand the characters so they could make good decisions when approaching a shot. This was an incredible experience that helped me understand how a production works and how to communicate with a team.

Timbo

Character Animator Director / may 2020 - august 2020

bogotá. colombia. - remote

Project: Feature Film Teaser - NDA

Led the animation team to create visually stunning characters and bring them to life with fluid, believable movements. Responsible for establishing and maintaining the overall animation look of the project, effectively communicating the needs of the project to the animation team, and keeping investors informed of progress throughout the production process.

Company 3

Character Animator / july 2021 - january 2022

toronto. Canada. - remote

Project: what if

3D Character Animator, creating high-quality character animations.

Company 3

Character Animator / april 2022 - august 2022

toronto. Canada. - remote

Project: what if

3D Character Animator, creating high-quality character animations.

Agora studio

Character Animator / november 2020 - present

toronto. Canada. - remote

Project:

3D Character Animator, creating high-quality character animations for a variety of the projects.

Honors & Awards
lorenzo franco award icon.

Mentor Choice Award

Animation Mentor

2018

lorenzo franco award icon.

san francisco-united states

lorenzo franco award icon.

student showcase

Animation Mentor

2018

lorenzo franco award icon.

san francisco-united states

lorenzo franco award icon.

student showcase

Animation Mentor

2015

lorenzo franco award icon.

san francisco-united states

lorenzo franco award icon.

student showcase

Animation Mentor

2014

lorenzo franco award icon.

san francisco-united states